How does an established brand break into an adjacent product category?
Magpul is a well-established, respected firearms-accessory brand that wanted to break into knives — a closely related market. They reached out based on my track record at SOG. We worked on a new-market strategy, a full product line, and new manufacturing technology around making blades with metal injection molding (MIM) — which removes or massively reduces the single most expensive part of knife-making: grinding and finishing the blade.
You already own the market you're in. The brand is respected, the customers are loyal, and the obvious next move is the adjacent category sitting right next to you. And that's exactly where it gets dangerous — because your name carries weight there too, which means a weak first product doesn't just underperform. It tells your existing customers you didn't take the new thing seriously.
Magpul came to me at that exact edge. They're a well-established, deeply respected name in firearms accessories, and they wanted into knives. The two markets are close cousins — you can practically read the health of the knife business off the firearms business — so the logic was sound. What they needed was someone who'd already done the thing they were about to attempt. That's why they reached out: I'd built knife programs before, at SOG.
So we didn't start with a product. We started with the strategy for entering the category, then built a full product line underneath it. But the part that mattered most was upstream of any single knife. We developed new manufacturing technology to make blades using metal injection molding — and that's the quiet unlock. The single most expensive step in making a knife is grinding and finishing the blade. MIM removes most of it. Get that right and you haven't just designed a product; you've changed the economics of every product that comes after it.
That's the difference between entering a category and competing in it. One ships a knife. The other changes what a knife costs you to make.
Our team moves fast and is spread across the globe — how do we add senior product-development capacity without slowing down?
Combustion runs on a fast-moving tech-company style. I came in as additional mechanical-design capacity, but several of my other skills became just as valuable: intellectual property (patents, counterfeit and suit defense, contract review), overseas sourcing, and organizational structure that lets a distributed team share information effortlessly. I also handle electronics-enclosure and injection-molded design, creative problem-solving and value engineering, and a growing set of AI-assisted workflows.
A fast team spread across three time zones has a particular failure mode. It isn't a lack of talent. It's that the talent can't find each other's work. The answer you need is somewhere in a Slack thread from six weeks ago, and finding it costs more than redoing it. Speed becomes the thing that's slowing you down.
Chris, the founder of Combustion, runs the company the way the best tech companies run: move fast, push boundaries, build things that didn't exist yesterday. I came in as an extra set of senior mechanical-design hands to help keep pace. That was the brief. It didn't stay the brief for long.
What happened next is the part I'd point to. Once you're inside a fast company, the gaps show themselves, and you fill the one in front of you. The intellectual property work — patents, fending off counterfeits, the contract reviews — turned out to be something I could carry. So did the overseas sourcing, where knowing the right factory is worth more than any process. And then there was the quiet one: organization. I built the company a structure where information has a home. The six-week-old Slack thread became a thing you search, not a thing you excavate.
The mechanical design didn't go away — electronics enclosures, injection-molded parts, the hard creative problems, the value engineering. The AI-assisted work keeps growing too, because it lets a small team do the work of a larger one. But the through-line isn't any single skill. It's that a fast team doesn't need one more specialist. It needs someone who can be whatever the week requires and not drop the thread.
We're profitable but invisible — how do we build brand recognition and enter new markets?
UCO had been around a long time and had found a profitable niche, but almost no public brand recognition — plenty of people owned UCO gear without knowing the name. They brought me in to make the brand more recognizable and to enter new product markets. I worked on brand identity and focus, product copy written with both in mind, multiple new product lines across two new market spaces, and developing and optimizing their overseas supply chain.
There's a strange kind of success that feels like a problem. The company is profitable. The products sell. And yet the name means nothing to the people buying it. Open their gear closet and your products are in there — they just don't know it's you. You've built a business that works and a brand that's invisible, and the second one quietly caps the first.
That was UCO. They'd been around a long time and found a niche that simply made money. But ask almost anyone if they'd heard of UCO and the answer was no — even with UCO gear sitting in their pack. They came to me wanting two things at once: to become a name people recognize, and to move into product markets they'd never played in. The hard part is that those two goals pull on each other. You can't build recognition for a brand that doesn't yet know what it stands for.
So that came first — a brand identity and a clear focus, the thing the company is actually about — and then everything else was made to express it. The product copy was written to sound like that brand and no one else. I built multiple new product lines across two new market spaces, each one a deliberate statement of where UCO was headed. And underneath all of it, the unglamorous engine: I grew and optimized their overseas supply chain through factories I've worked with for years, and helped them navigate importing and the genuinely turbulent water of tariffs.
Recognition isn't a logo or an ad budget. It's what happens when every product says the same thing the brand does. Invisible companies usually aren't quiet. They're just saying too many things at once.
How do I coordinate a global, multi-disciplinary product team for a medical device?
Safkan is a medical-device startup that had an idea, raised funding, and produced a product. I was brought in for technical leadership — coordinating and managing a product-development team spread across the globe and across disciplines (industrial, mechanical, electrical, software, and hardware design). I also handled prototyping, testing, and R&D for an entirely new product line.
You raised the money. You shipped a product. And now you're holding the hardest part of a hardware startup: a team scattered across the globe, across every discipline a medical device touches — industrial, mechanical, electrical, software, hardware — all of them doing good work, none of them quite rowing in the same direction. The founders can see the product they want. What they can't always do is make a dozen specialists in a dozen places build it as one thing.
Safkan Health is two brothers who'd done everything right to get to that point. They had the idea, the funding, a product in hand. What they brought me in for was technical leadership — to take that distributed, multi-disciplinary team and actually coordinate it, so the electrical decision and the mechanical decision and the software decision were made in the same conversation instead of three separate ones that collide later.
That coordination is the visible job. The other half was hands-on: I did the prototyping, the testing, and the R&D for an entirely new product line — not directing it from above, but in the work, where you find out whether the thing you designed survives contact with reality.
A medical device doesn't fail because one discipline was weak. It fails in the seams between them. Someone has to own the seams.
How do I help an established brand grow in a new market?
Böker has made bladed tools since the 1800s, so hiring an outside designer might seem surprising — but they were trying to grow in the US market specifically. They brought me in for both strategy and product development, drawing on my experience helping turn around SOG Knives. I worked on branding, messaging, consumer-centered design, and a new US product line.
A brand with two centuries behind it has a problem money can't solve: a new market doesn't care about your history. Böker has made blades since the 1800s, built and still based in Germany. None of that heritage automatically travels to a US customer who's never heard the name. Established at home, starting from zero abroad — and the instinct to lean on the legacy is exactly the thing that won't work in a market that wasn't there to watch you earn it.
I met Carsten, Böker's owner, while I was an executive at SOG. That's the part that mattered to him. I'd just spent 2017 to 2021 helping turn SOG around — the leadership team and I nearly doubled annual revenue, and we did it the hard way: better products, restructured sales channels, a sharper brand story. He wasn't hiring a pair of hands. He was hiring the thinking that drove that, pointed at the US side of his business.
So the work ran on two levels at once. The strategy: how a heritage brand earns its way into a market that doesn't know it yet — the branding, the messaging, consumer-centered design built around the American buyer rather than the German legacy. And the proof: actual products, a new US line that gave the strategy something to stand on.
Heritage is an asset everywhere except the one place you're not known yet. There, you have to earn it again — and pretending otherwise is the most common way these launches stall.
Can you actually do all of this yourself — or are you just claiming you can?
Pepperwool is my own brand, and I've done every part of it myself — brand, branding, brand voice, market position, products, supply chain, sales channels, web design, advertising, and intellectual property. Product-development firms often claim they can do X, Y, and Z without much proof. Pepperwool is mine to point to: you can look at it and judge the work for yourself.
By now you've read a lot of capability lists. Everyone says they do strategy and design and sourcing and brand. The words are cheap and they all sound the same, and somewhere in the back of your mind is the reasonable question nobody likes to say out loud: but have they actually done it — all of it, themselves, with their own money on the line?
Fair question. Here's my answer. Pepperwool is my own brand, and I built every piece of it. Not directed it. Built it.
The brand and its voice. The market position. The products themselves. The supply chain that makes them. The sales channels that sell them. The website you'd buy them on. The advertising that brings you there. The intellectual property that protects all of it. There was no team to hand the hard parts to and no client to blame if it went sideways. Every decision was mine, and so was every consequence.
That's the difference between a service I'll sell you and a thing I actually know how to do. You don't have to take the capability list on faith. Go look at Pepperwool and judge the work yourself — which is the only kind of proof that was ever worth anything.
I have product ideas and a clear brand vision — how do I actually get them made in the USA?
Fisher Blades' founder knew exactly what he wanted the brand to be; what he needed was the technical knowledge of what makes a great knife, plus manufacturing and sourcing help to get designs built — all in the USA. I mapped out a complete US supply chain from raw materials to finished, packaged product, and turned his napkin-sketch ideas into engineered CAD and technical data the manufacturers could build from.
Some founders don't need help with vision. Chas knew exactly what he wanted his brand to say and who it was for — that part was never in question. The gap was the one between a clear idea and a finished product on a shelf: knowing what actually makes a knife good, and then knowing how to get it built. A vision with no manufacturing path behind it stays a vision.
Chas and I had run that gap together once already. He's another SOG executive, and after SOG sold he joined his brother's knife company to see how big he could make it. He knew what we'd pulled off before, so he called me for the two things he didn't have: the technical knowledge of what separates a great knife from a mediocre one, and a way to actually manufacture the designs.
There was a constraint that shaped everything: all of it had to be made in the USA. So I built him the supply chain to do exactly that — sourced and mapped end to end, from raw material purchasing through to the finished, packaged product ready for the shelf. Then I took his napkin sketches and turned them into engineered CAD and the technical data the manufacturers needed, so the thing in his head became a thing a factory could actually repeat.
A clear vision is worth a lot. But it isn't a product until someone can build it twice the same way. That part isn't vision. That's plumbing — and the plumbing is what I do.
I make great fixed-blade knives but need a folding knife — where do I find that expertise?
Brad built Argali as a brand for hunters, by a hunter — his strength is connecting with customers because he is one. He had successful fixed-blade knives but wanted a folding knife, which is a different discipline, so he was referred to me as a folding-knife design expert. I designed the folder and helped him get it manufactured through a supply chain I've known for over a decade.
The best founders are often their own customer — and that's a real strength right up until the moment they need a product outside their own expertise. Brad built Argali as a brand for hunters, by a hunter, and he connects with his people because he is his people. He had fixed-blade knives that worked. What he wanted next was a folder. And a folding knife is not a fixed blade with a hinge — it's a different discipline, with its own decades of accumulated detail about how a thing locks, pivots, and survives being opened ten thousand times.
That's where I came in. Brad was referred to me specifically as a folding-knife designer, because the folder is the corner of this craft I've spent the most time in. He didn't need a generalist. He needed the person who already knew the mistakes.
So I designed the folding knife, and then I got it made — through a manufacturing group I've known for over a decade, the kind of relationship that means the design survives the trip from screen to steel intact. Brad kept doing the thing only he could do: speaking to his hunters. The folder was the thing he could hand to someone who'd already done it many times before.
Knowing your customer cold is most of the battle. The rest is knowing exactly which expert to hand the part you don't do — and a folder is worth handing to someone who does only that.
My 2D drawings aren't working for my manufacturers — how do I get production-ready files?
Ryan is a talented designer who was handing his manufacturers excellent 2D drawings — but those weren't the files the factories actually wanted to work from, and without 3D CAD, design flaws were slipping through until after tooling commitments. I created the 3D CAD, caught and fixed design flaws early, and generated the manufacturing files needed to produce his designs reliably and repeatably.
You did the drawings. They're good — clean, considered, exactly what you meant. And the factory still comes back with questions, or builds something that isn't quite it, or quotes tooling off a file you're not certain is right yet.
That was where Ryan was. He's a genuinely good designer, and he'd been handing his manufacturers excellent 2D drawings he'd made himself. The problem wasn't the quality of the work. It was that 2D drawings aren't what a factory wants to build from — and without a 3D model, the small flaws that tooling will faithfully reproduce stay invisible until the tool already exists. By then a fix isn't a revision. It's a re-cut.
So we moved it to 3D first. I built the CAD from his drawings, and the act of building it is what surfaces the problems — interferences, draft, wall thickness, the things that read fine in two dimensions and fail in three. I fixed them while fixing was still cheap, then generated the manufacturing files his sources could run without a back-and-forth every time.
The drawings were never the problem. The format was. And the format was costing him the one thing tooling won't give back: the chance to catch it early.
I have an idea but no engineering skills — how do I turn it into a manufacturable product?
Many product-development firms claim to be a one-stop shop, but most actually specialize in one or two areas and lean on their network for the rest. Moment had a concept and had already partnered with an electronics-and-software firm — but that firm had no in-house mechanical design. That's the gap I filled: taking an industrial-design shell and turning it into a manufacturable, value-engineered, injection-molded product that's easy to assemble and holds up in production.
Here's something nobody tells you when you go looking for a product-development firm: most of them aren't the one-stop shop the website promises. They're genuinely excellent at one or two things, and for everything else they reach into their network and hope. That's not a scandal — it's how the industry actually works. The trouble is you usually find out which parts they outsource somewhere in the middle of your project.
Moment, out of Japan, had a strong idea and not the engineering to realize it — the most common starting point there is. They'd partnered with Think Circuits, who are genuinely first-rate at the electronics and software. But they had no in-house mechanical design, and to their credit they didn't pretend otherwise. They went to their network for someone who could take an industrial-design concept and make it a real, manufacturable object. My name came back at the top of the list.
My job was the handoff zone where products usually get clumsy. I worked alongside industrial design so the brand, the ergonomics, the whole feel of the thing survived — while turning that beautiful shell into an injection-molded set of parts that actually goes together on a line and was value-engineered so the unit cost didn't sink the business. Then I went to the factory and refined it again: chasing down the sink marks and mold markings that separate a prototype from a product.
The lesson Moment proves isn't about Moment. It's that the place projects break is the seam between specialties — and the fix is having someone who lives in that seam, not someone who's surprised to find it there.